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San Jose (Cal), Sep 28 (Canadian-Media): An announcement was made yesterday by the the two Virtual reality (VR) companies RHealth and Oculus at the Oculus Connect event in San Jose, California, that they have partnered on a range of healthcare-focused virtual reality applications, which would be delivered via Oculus' hardware, media reports said.
These two VR companies are planning to offer pain management designed for mothers experiencing pain in labor and for cancer patients undergoing chemotherapy.
“Virtual reality has the power to ease the pain of chemotherapy treatment, create a seamless environment for physical therapy exercises, and train children with ADHD to focus their attention,” VRHealth CEO Eran Orr said in a statement. “It used to be that when people thought of virtual reality entertainment and games were the first application that came to mind, but we see that applying the effects of VR to the healthcare industry has the potential to improve many lives and aid doctors in providing personalized and comfortable experiences for their patients.”
Besides, these companies would also offer general anxiety management before and after surgeries.
These two offerings would be built for the full-size Oculus Rift headset, as well as the company’s scaled down and portable Oculus Go device.
Oculus, is one of the leaders in consumer-grade VR devices with established hardware maker and software publisher provides a useful substantial platform for VRHealth in its healthcare-targeted offerings.
VR-based distraction therapies offering published evidence of efficacy across certain patient groups and yesterday’s deal could play a role in their wider adoption.
VRHealth has deployed its products to a number of hospitals and sports medicine centers, and previously partnered with AARP on an application that allows seniors to receive therapist-guided physical therapy without needing to leave their home.
Beyond VRHealth, a number of tech companies, hospitals, and healthcare systems have joined efforts to investigate the efficacy of VR-based pain management. Other researchers are also looking to the ways clinical VR can move beyond distraction therapy.
(Reporting by Asha Bajaj)